ext_175993 ([identity profile] rocksthescarf.livejournal.com) wrote in [community profile] fhplotterywheel2009-01-12 07:19 pm
Entry tags:

Character Abilities Tally

Guess who gets to steal another post from Erin?

(Hint: It's me)

In an effort to keep things a little more organized for plottishness and so on, we're going to ask a quick favor of you all.

Could you please reply to each appropriate comment below, and let us know what kind of powers/abilities/etc your character possesses? This is for all characters - students/alumni, teachers and townies - and covers everything including especially good researching/support skills, magic, skill with weaponry, mutations and so on. This is mandatory for all characters, and we would appreciate it ASAP though there is no specific deadline.

Anything that is a canon power or ability of your character and could be used in a plot in some way, please list below in the correct thread. Temporary powers for specific plots do not need to be noted now.

Please be as thorough as possible, as this will help everyone out with plots and knowing who can fill what roles.

Thank you so much in advance for taking the time to do this!

**Wait for the OCD omg or I will take you up on a roof and Chuck Bass you.** OCD up and nobody is getting molested. Huzzah!

1 In this instance, "canon" does refer to FH canon as well. If your character at this time has honed their fighting skills or anything like that, please do make sure to note that. For guidelines on characters picking up abilities, please see this post.

2 For those of you who had characters around the last couple years and just want to C&P what you put in the post then, here are some shiny links for you.

Re: Weaponry

[identity profile] notyourpawn.livejournal.com 2009-01-14 12:29 am (UTC)(link)
Alice's favorite weapon, and the one she keeps with her in Fandom, is a vorpal blade -- it's a very large butcher's knife. She uses it both close up, to slash, and from a distance, to hurl at enemies.

Weapons she doesn't have with her but used to fight her way through the twisted Wonderland are all mostly based on toys: a deck of cards that slices your enemies as you fling them; jacks that shred; jack-in-the-boxes that explode; a flamingo/croquet mallet that electrifies; demon dice, that summon a dark creature from Hell; an ice wand; a blunderbuss; and the Jabberwock's eye staff.

In other words, Alice has experience picking up and using just about anything in radius that can possibly hurt another person. She could look around any room and find three things that she might use to incapacitate you with. Not because she's been TRAINED ZOMG, but because she was fighting for her life, and desperation teaches you pretty fast to use any tools in your reach.

She is also not very squeamish, and will disembowel an enemy only to frown that some of the goo is still on her knife. Desensitized, really.