thatsamilkshake: (3d - portrait)
Francine Peters ([personal profile] thatsamilkshake) wrote in [community profile] fhplotterywheel2009-09-26 03:01 pm
Entry tags:

Character Abilities Tally Version 2.0: Shorter But Size Doesn't Matter, Right?

Hey, guys!

For everybody's convenience in plotting, we try to keep a running list of the various abilities possessed by FH characters. If you ever find yourself saying, "Hey, I need a magic user/archer/person who can whistle Dixie while eating crackers and covering one eye," that list of powers is meant to be there for you to take a look at.

It's been a while since we did this, but we've made some changes we hope you'll like, in the interim:

  • All of the previous posts have been compiled into a spreadsheet that you can always head over to check (it'll be linked on the FH community info page)

  • From now on, we only need people to fill this out for new characters, or if you have an update or correction for your older ones. If your stuff is listed over on the spreadsheet, don't worry about this!

  • We've streamlined the categories a bit to focus on "what can you do" instead of worrying about whether that's a magic or mutant or inherent ability. So the wacky powers are now just broken into spellcasting, psionic powers, and superhuman physical attributes. (Thanks to [livejournal.com profile] puppy_fair for that suggestion.)



Anything that is a canon power or ability of your character (including those developed at FH) and could be used in a plot in some way, please list below in the correct thread. This is for all character types - students/alumni, teachers and townies - and covers everything, not just the wacky powers. We also appreciate yer fighting, research, weapons, support skills and Dixie whistling, baby.

Thank you so much in advance for taking the time to do this!

[Wait for the OCD or every radio broadcast from now until December will contain a hidden rick-roll. OCD up! Have at it!]

Re: Superhuman Physical Attributes

[identity profile] wantstobehuman.livejournal.com 2009-09-27 02:45 am (UTC)(link)
It's not quite something he does, so much as it is something that happens to him, but George is a werewolf of the Hollywood movie variety: he changes into a ravening, wolf-like beast on the nights of the full moon.

Additionally, in the week prior, his senses increase (to the point where he no longer needs glasses, at the very least, and presumably stronger than that), and as the moon itself approaches he becomes more aggressive, and can be more sexually driven (especially on the night of the moon itself, before the change itself actually begins).