http://weefeetbigboots.livejournal.com/ (
weefeetbigboots.livejournal.com) wrote in
fhplotterywheel2008-09-05 04:32 pm
Entry tags:
Character Ability Tally!! (because the memes weren't eating your afternoon enough)
WATCH ME SHAMELESSLY USE THE SAME POST AGAIN.
(I wrote it. I'm allowed to cannibalize it. Hush.)
In an effort to keep things a little more organized for plottishness and so on, we're going to ask a quick favor of you all.
Could you please reply to each appropriate comment below, and let us know what kind of powers/abilities/etc your character possesses? This is for all characters - students/alumni, teachers and townies - and covers everything including especially good researching/support skills, magic, skill with weaponry, mutations and so on. This is mandatory for all characters, and we would appreciate it ASAP though there is no specific deadline.
Anything that is a canon1 power or ability of your character and could be used in a plot in some way, please list below in the correct thread. Temporary powers for specific plots do not need to be noted now.
Please be as thorough as possible, as this will help everyone out with plots and knowing who can fill what roles.
Thank you so much in advance for taking the time to do this!
(And naturally, there will be threads, so please wait for the rather long OCD or I will have to kill something Done! Have at it.)
1 In this instance, "canon" does refer to FH canon as well. If your character at this time has honed their fighting skills or anything like that, please do make sure to note that. For guidelines on characters picking up abilities, please see this post.
2 For those of you who had characters around the last couple years and just want to C&P what you put in the post then, here are some shiny links for you.
(I wrote it. I'm allowed to cannibalize it. Hush.)
In an effort to keep things a little more organized for plottishness and so on, we're going to ask a quick favor of you all.
Could you please reply to each appropriate comment below, and let us know what kind of powers/abilities/etc your character possesses? This is for all characters - students/alumni, teachers and townies - and covers everything including especially good researching/support skills, magic, skill with weaponry, mutations and so on. This is mandatory for all characters, and we would appreciate it ASAP though there is no specific deadline.
Anything that is a canon1 power or ability of your character and could be used in a plot in some way, please list below in the correct thread. Temporary powers for specific plots do not need to be noted now.
Please be as thorough as possible, as this will help everyone out with plots and knowing who can fill what roles.
Thank you so much in advance for taking the time to do this!
(
1 In this instance, "canon" does refer to FH canon as well. If your character at this time has honed their fighting skills or anything like that, please do make sure to note that. For guidelines on characters picking up abilities, please see this post.
2 For those of you who had characters around the last couple years and just want to C&P what you put in the post then, here are some shiny links for you.

Miscellaneous!
Please reply with a detailed explanation of what abilities your character possesses, and their skill levels. This is kind of a catch-all for anything that could really be useful to anyone in a plot.
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And he has the worst first name ever.
Also, THE POWER OF EMO.
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For example, Toby can be hit over the head with a bat, dumped in the ocean, and emerge completely fine the next morning (other than thinking erroneously that he had amnesia).
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He knows ASL and can speak Chinese, French, Greek, Latin, Russian, Spanish and Tsimshian.
He's been injured A TON but always recovers. He's very resilient.
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Which means that, while he rarely taps into this side of himself, he could get an army together in 48 hours if he wanted to. People listen to the guy.
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He rarely uses this type of alchemy in combat however, preferring his own particular brand of alchemy that earned him the title of "Flame alchemist". He wears a pair of spark cloth gloves that allow him to create a flame just by snapping his fingers. After that, he transmutes the density of the air around him to guide the flames. Using this technique he can set things on fire and create large explosions.
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He also can ride horses.
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He is also able to stand up and speak mostly coherently despite being, you know, a raging alcoholic.
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John can also fly a Prowler.
Also, he can change diapers now!
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She can improvise with most forms of technology. She can build things even if the plans are incomplete.
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In general, the sword's range is restricted to the island, so he can't use Sight Beyond Sight to see what's going on somewhere off-island.
Lion-o hasn't fully come into his powers yet, though, so whatever he's able to do with the sword will depend on the plot.
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He is your man.
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Ships. Not like Superman.
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