thatsamilkshake: (3d - portrait)
Francine Peters ([personal profile] thatsamilkshake) wrote in [community profile] fhplotterywheel2009-09-26 03:01 pm
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Character Abilities Tally Version 2.0: Shorter But Size Doesn't Matter, Right?

Hey, guys!

For everybody's convenience in plotting, we try to keep a running list of the various abilities possessed by FH characters. If you ever find yourself saying, "Hey, I need a magic user/archer/person who can whistle Dixie while eating crackers and covering one eye," that list of powers is meant to be there for you to take a look at.

It's been a while since we did this, but we've made some changes we hope you'll like, in the interim:

  • All of the previous posts have been compiled into a spreadsheet that you can always head over to check (it'll be linked on the FH community info page)

  • From now on, we only need people to fill this out for new characters, or if you have an update or correction for your older ones. If your stuff is listed over on the spreadsheet, don't worry about this!

  • We've streamlined the categories a bit to focus on "what can you do" instead of worrying about whether that's a magic or mutant or inherent ability. So the wacky powers are now just broken into spellcasting, psionic powers, and superhuman physical attributes. (Thanks to [livejournal.com profile] puppy_fair for that suggestion.)



Anything that is a canon power or ability of your character (including those developed at FH) and could be used in a plot in some way, please list below in the correct thread. This is for all character types - students/alumni, teachers and townies - and covers everything, not just the wacky powers. We also appreciate yer fighting, research, weapons, support skills and Dixie whistling, baby.

Thank you so much in advance for taking the time to do this!

[Wait for the OCD or every radio broadcast from now until December will contain a hidden rick-roll. OCD up! Have at it!]

Re: Spellcasting Abilities

[identity profile] furious-maximus.livejournal.com 2009-09-27 05:59 pm (UTC)(link)
I think I missed the last post for this, so none of mine seem to be on the spreadsheet. My fault there, but that's why I'm going to be posting people who aren't technically new.

Max's powers fall roughly into the category of 'magic', but they're really all Jedi-y. This is a pretty ridiculous list, so please bear with me. Using his awesome powers of furycrafting, Antillar Maximus can: sense emotions, magically heal people, influence emotions, give himself super-strength, influence peoples' libidos, give himself super-endurance (going without sleep for days on end, drinking a whole lot without getting drunk, ignoring pain), sense metal around him and also feel whatever metal is touching, give himself super-speed, make things invisible by bending light around them, make himself invisible by making people just ignore his presence. And if that weren't enough Max can directly manipulate the elements of fire, water, air, earth, metal, and wood which means he can shape them and move them around and stuff. And on top of that he can sense things through them. He can tell who's walking on a piece of ground that's connected to the one he's walking on (up to a certain range), and similar things for the other elements.