Kennedy (
brat_inslayage) wrote in
fhplotterywheel2010-10-13 08:05 am
Entry tags:
Brainstorming brainstorming brainstorming!
Yep, it's that time again. No, not the one where we go "holy crap, how is the month half over already?"
Okay, it might be that one too. But it's also brainstorming-post time. Don't forget, all previous ideas are available for you to look over too.
Watch me not even try to one-up
willbedone on coming up with a cohesive witty theme for this post.
[[ocd achieved, so go to it!]]
Okay, it might be that one too. But it's also brainstorming-post time. Don't forget, all previous ideas are available for you to look over too.
Watch me not even try to one-up
[[ocd achieved, so go to it!]]

Re: General Ideas
Re: General Ideas
(Randomly/unpredictably, though in game terms it'd have to be prearranged and such, of course.)
Re: General Ideas
Re: General Ideas
I think the difference I see is that "the fighters save the day" is defined and opted into by each player -- no one is going to tell a player that their character is not a fighter and can't help. (Okay, some of us might roll our eyes, but still.) On the other hand, being psychic is something that was defined for our characters long ago.
/ramble