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General Request for Plotting and Organization

Hey, everyone. It's that special time of year again.

In an effort to keep things a little more organized for plottishness and so on, we're going to ask a quick favor of you all.

Could you please reply to each appropriate comment below, and let us know what kind of powers/abilities/etc your character possesses? This is for all characters - students/alumni, teachers and townies - and covers everything including especially good researching/support skills, magic, skill with weaponry, mutations and so on. This is mandatory for all characters, and we would appreciate it ASAP though there is no specific deadline.

Anything that is a canon1 power or ability of your character and could be used in a plot in some way, please list below in the correct thread. Temporary powers for specific plots do not need to be noted now.

Thank you so much for helping me out with this.

(And naturally, there will be threads, so please to be waiting for them and they are up.)

1 In this instance, "canon" does refer to FH canon as well. If your character at this time has honed their fighting skills or anything like that, please do make sure to note that. For guidelines on characters picking up abilities, please see this post.

2 For those of you who had characters around this summer and just want to C&P what you put in the post then, here is a shiny link. Why, yes, I did just C&P everything over.

Re: Weaponry

[identity profile] electric-sitar.livejournal.com 2007-01-13 04:37 am (UTC)(link)
Demyx has a sitar...which looks nothing like a sitar (WTF)...which he uses to smack people upside the head on ocassion. The top of it has spikes coming off of it (since it's in the shape of the Nobody symbol and all that), which probably hurt. He's not all that good at physical fighting, but the sitar is sort of a focus for him as well as a weapon. When used in conjunction with his magic, he's a really annoying and hard-to-beat opponant. (Seriously. Try fighting him on Proud Mode. It SUCKS.)