http://thismaskiwear.livejournal.com/ (
thismaskiwear.livejournal.com) wrote in
fhplotterywheel2009-12-16 08:12 am
Entry tags:
All we wanna do is storm your brains
We're not unreasonable. I mean, no one's gonna storm your eyes.
(Lame, I know. Hush, it's Wednesday.)
[[OCD has been achieved, and the cerebral precipitation may commence.]]
(Lame, I know. Hush, it's Wednesday.)
[[OCD has been achieved, and the cerebral precipitation may commence.]]

Re: Specific Ideas
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I also like the crack solution because I've seen BDE ideas founder because, frankly, finding a suitable villain can be a big pain in the ass. Making the 'villain' the island lets us focus on how our characters react, and not on finding the right Big Bad.
Re: Specific Ideas
I like the idea as angst/emo/darkness, although we just did that with the Vampverse plot.
I also like the idea as Hug the Island Crack. Having 'villains' to fight in the plot wouldn't prevent the plot from having angst elements, after all.
*Smushes* *unsmushes * ... *makes peanut butter*
ETA: Having *no* villains... I need caffiene. And I like what Erin's saying just below. Like that, yes.
Re: Specific Ideas
Just my two cents.
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The other problem I see is that the people who are effected and think they are insane aren't gonna be all that loving towards the island once it wears off which sort of negates the whole premise in my mind.
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And FWIW I think the tree-hugging was hyperbole.
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I like the idea of those from the mundane fandoms having to accept the island as it is to help the ones who are from more sci-fi or fantasy fandoms. There's a certain . . . poetry to that idea.
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I think it's sort of poetic, especially since the answer isn't HARD or hidden in a book somewhere, so there's a certain level of frustration there, too.
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Mind you I'm not saying the idea itself is too dark. Just that I'm really leery of a crack solution making the plot moral come off as essentially "Mental illness can be solved with hugs" because... not so much, no.
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What do you think about the idea of the unaffected kids having to kind of accept the island for what it is, though? I kind of like that a lot, and I think it affords the level of seriousness needed (though admittedly it's a little afterschool-specialy), and I don't think it trivializes the plot/mental illness aspect by literally hugging trees or whatever.
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I could see it being an accidental effect of the island somehow, and that could support both the drama and the crack/warm fuzzies of fixing it by giving the island love and acceptance. AKA the island gets convinced it's crazy somehow and stops believing in its own magic, and that spreads to the characters, who then have to help it and in turn help their friends. That feels like it could be really workable from both ends of the serious/funny spectrum.
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This is actually what I meant when I first brought the idea up. Not that the island was deliberately acting out against the powered/non-mundane characters, and more that the island is reacting in a certain way, and it causes an unintentional ripple effect upon its residents.
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An external influence on the island that doesn't have to be a tangible enemy causing its condition could be ... sort of the Tinkerbell Effect? Some large group of people somewhere actively doesn't believe in the stuff that supposedly happens on Fandom Island - or a more general Neverending Story setup of 'the whole world is getting too serious and non-believing...'
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It also would bring the idea of the island as a sentient being into the general awareness of the residents of the island, which I think could open up a lot of potential. (I've been watching Farscape, so I keep going "On a ship -- a living ship!" as I read over the ideas getting bounced around. . . .)
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Not to mention, if you go off the "nexus of worlds" idea, that opens up the potential for alumni involvement since we've got a lot of people who've gone off to worlds whose acceptance/denial of magical wacky is all over the spectrum.
Not sure exactly how to tie that into it, but it's a thought?
And I've always loved the concept of the island as an entity of its own, with some degree of sentience, and would love to see that factor into things more often.