brat_inslayage: (Default)
Kennedy ([personal profile] brat_inslayage) wrote in [community profile] fhplotterywheel2010-08-18 02:27 pm
Entry tags:

Braaaaaaaaaaaaaaaaaaaaainstorming!

It's Wednesday. In the middle of the month. Which means that it's time for that brainstorming thing, right?

The timestamp on this post does not in any way mean I forgot it was Wednesday. IT DOES NOT NUH UH.

The hyperlink in this sentence means that we still have that handy reference spreadsheet for your perusal.

And this final line of the post means you get to wait until it's edited with strikeout tags that will indicate that the OCD is up and you can meander into the mental maelstrom. Maybe. that now that there's strikeout tags the OCD is up and you can do that thing.

Re: General Ideas

[identity profile] lovethenubbins.livejournal.com 2010-08-18 09:42 pm (UTC)(link)
I'm mildly obsessed with the movie Inception and think it would be awesome to do some kind of shared dream plot in game. I have no idea how we could make it work but I figured I'd throw it out there.
living_endless: ([ooc] in red)

Re: General Ideas

[personal profile] living_endless 2010-08-18 10:40 pm (UTC)(link)
Dude, yes.

I have no idea how to do it, though. None of the movie's characters are especially playable in this setting. (Arthur comes closest, but holy lack of background.)

But if anybody figures it out, I'd be way on board.
raspberryturk: (Hmm.)

Re: General Ideas

[personal profile] raspberryturk 2010-08-18 11:35 pm (UTC)(link)
What if it was something along the same lines as Inception, in that it is a mass-shared dream, but the root of it wasn't something technological, but magical? Possibly even a Special Collections plot, of some sort? That way, we would still have the situation, but we wouldn't have to worry about making certain characters mesh and bend to our whims?

Re: General Ideas

[identity profile] showmetheproof.livejournal.com 2010-08-19 01:27 am (UTC)(link)
I would love to see this. Especially if we worked in the layers, and how hard it is to get out without a 'kick', and the huge subconscious underspace where time runs differently....