nookiepowered: (Default)
Bo Jones. Or maybe Dennis. ([personal profile] nookiepowered) wrote in [community profile] fhplotterywheel2011-09-26 01:15 pm
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Character Abilities Tally!

Hey, guys!

For everybody's convenience, for both BDEs and personal plots, we try to keep a running list of the various abilities possessed by FH characters; the last time we did this was in January, so three runs of newbies later seemed like a good time to catch up.

If you ever find yourself saying, "Hey, I need a magic user/archer/ninja/dork who has all the dialogue to Galaxy Quest memorized," this list of powers is meant to be there for you to take a look at. It's not mandatory; it just gives everybody a better reference when they're looking for people to help out with plots, and hey, might get your character roped into something fun!

Here's how we deal with updating this baby!


  • All of the previous posts have been compiled into a spreadsheet that you can always head over to check; it's linked on the FH community info page.

  • This post only needs to be filled out for new characters, or if you have a correction/update for your older ones. If your stuff is listed over on the spreadsheet and nothing's changed, there's no need to fill out that category again. (And my poor aging eyes will love you because it's one less cell to update on a seven-page spreadsheet.)

  • Anything that is

    a) a canon power or ability of your character, or
    b) a skill/ability developed during their time in the game

    and could be used in a plot in some way, please list below in the correct thread. This is for all character types - students, teachers, townies and alumni/expats - and covers everything, not just the wacky powers. We also appreciate yer fighting, research, weapons, support skills and ability to speak Tev'Meck.


  • The categories focus on "what can you do" instead of worrying about whether that's a magic or mutant or species-specific ability. So wacky powers are broken into spellcasting, psionic powers, and superhuman physical attributes, and non-wacky powers are divided into weapons, fighting, support, and miscellaneous (aka "It doesn't seem to fit in any of those groups, but dammit, you need to know that my character can do it!")




Thank you so much in advance for taking the time to do this!

[Wait for the OCD or NO CUPCAKES. OCD up, cupcakes for all!]

Re: Spellcasting Abilities

[identity profile] withasword.livejournal.com 2011-09-26 05:49 pm (UTC)(link)
Kate isn't super magic proficient in practice, but she had a whole chunk of natural power especially relating to necromancy.

She can cast spells, create wards to keep bad things in and out of places, and can create and control undead. She also owns two 'power words', mine and release, the use of which is open to interpretation but which is described as 'old magic' and extremely difficult (almost impossible) to resist. She's used it in canon to mind control on people and make fireballs amongst other things.

Re: Spellcasting Abilities

[identity profile] regretiz4suckas.livejournal.com 2011-09-26 05:56 pm (UTC)(link)
Apparently magic can be done by humans in Kenzi's world, and her family does it enough to know spells that work. Like summoning Baba Yaga, even though that's a terrible, terrible idea.

Re: Spellcasting Abilities

[identity profile] regretiz4suckas.livejournal.com 2011-09-26 06:14 pm (UTC)(link)
I WAS DRUNK AND I DIDN'T THINK IT WOULD WORK AND HEY! HOW WAS I SUPPOSED TO KNOW IT WOULD TRAMP-STAMP YOU?

Re: Spellcasting Abilities

[identity profile] withasword.livejournal.com 2011-09-26 06:23 pm (UTC)(link)
Terrible idea. Even Kate agrees, and she used to hang out and get given cookies by Baba Yaga when she was tiny not that she knows this yet.

Re: Spellcasting Abilities

[identity profile] regretiz4suckas.livejournal.com 2011-09-26 06:27 pm (UTC)(link)
Ahahahah. *snerk* Kenzi's Baba Yaga owes a good bit to Anyanka, Patron Saint of Scorned Women, and Bloody Mary. So an even *worse* idea.
walkswithcoyote: (Default)

Re: Spellcasting Abilities

[personal profile] walkswithcoyote 2011-09-26 11:37 pm (UTC)(link)
Terrible, terrible idea! She's one of the scariest of the fae and has amazing powers, even if Mercy hasn't quite met her yet!

Re: Spellcasting Abilities

[identity profile] regretiz4suckas.livejournal.com 2011-09-26 11:39 pm (UTC)(link)
...Kenzi hit her on the head with a cooking pot. Then conned her. Then shoved her in an oven.

*is so proud of her character in-canon*
Edited 2011-09-26 23:42 (UTC)
walkswithcoyote: (Default)

Re: Spellcasting Abilities

[personal profile] walkswithcoyote 2011-09-26 11:43 pm (UTC)(link)
Mercy semi-guilted her into bringing one of the werewolves back to life. ;)

Re: Spellcasting Abilities

[identity profile] ofthe-wilds.livejournal.com 2011-09-26 06:38 pm (UTC)(link)
Witch! Morrigan is pretty powerful, as mages go. She's got a full arsenal of elemental magics, a healthy little black book of curses, and is a master shapeshifter. Monster-spider, bear, a stinging swarm of insects...Morrigan can be quite fluid in what form she wears. She also mentions having been a wildcat, wolf, and other animals in-canon, so it's safe to say her range is quite large, limited only by the animals she has exposure to learn from.

Her big weakness is her healing spells. She has one she can cast fairly frequently, but it isn't very powerful.

Re: Spellcasting Abilities

[identity profile] badnewsandwit.livejournal.com 2011-09-26 06:47 pm (UTC)(link)
Alistair isn't a witch, but he has a small collection of anti-mage spells at his disposal, mostly to do with draining of magic and 'spirit energy', which can knock people off their feet. His Templar training also makes him more resistant to all kinds of spells.

Re: Spellcasting Abilities

[personal profile] smartestone 2011-09-26 07:29 pm (UTC)(link)
Hermione is an exceptional witch who can do almost any spell needed with a wand, and a couple without. She's very adept at creating controlled fires/flames. She's also able to make potions, transfigure one thing into another, and can Apparate from one location to another.

Re: Spellcasting Abilities

[identity profile] didntchewgrass.livejournal.com 2011-09-26 09:24 pm (UTC)(link)
Elphaba finally gets to go in this category!

Elphie currently can do to things: Move small objects with her magic on purpose (and if she gets super upset, and less in control, larger things), and can summon small amounts of fire.

Yeah, that's it, until she gets more training :D
wrongkindofsith: (I will let you breathe through me)

Re: Spellcasting Abilities

[personal profile] wrongkindofsith 2011-09-27 01:31 am (UTC)(link)
Cara's not so much with the spellcasting, but she does have a couple of magic-based abilities thanks to the whole Mord'Sith thing.

Firstly, she can turn magic that's cast against her (or someone she's close enough to to get between them and the magic) and magical weapons back against their user, though she seems to need her hands free to do this.

Second, she can raise the (recently) dead with the Breath of Life. The exact limitations on this are fuzzy and plot-related, but basic rule of thumb seems to be that the deceased needs to be pretty fresh, not too extensively damaged, and the windpipe (and presumably at least one lung) needs to be intact.
not_in_the_book: (Clothes: Sword)

Re: Spellcasting Abilities

[personal profile] not_in_the_book 2011-09-27 11:40 pm (UTC)(link)
Ronan is a wizard! His particular variety is... versatile, to say the least; essentially, as long as he can figure out a way to say it in the Speech, he can probably do it. That said, his power levels are down from where they used to be -- excepting people in specialised positions like Seniors and Advisories, YW!wizards go down in power as they age, as a trade-off for experience.

Which is not to say he's weak, just that he's learning more finesse now than brute force.

His speciality is in healing, but he used to focus on battle magics, so he's still got a lot of knowledge there too.