nookiepowered: (Default)
Bo Jones. Or maybe Dennis. ([personal profile] nookiepowered) wrote in [community profile] fhplotterywheel2011-09-26 01:15 pm
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Character Abilities Tally!

Hey, guys!

For everybody's convenience, for both BDEs and personal plots, we try to keep a running list of the various abilities possessed by FH characters; the last time we did this was in January, so three runs of newbies later seemed like a good time to catch up.

If you ever find yourself saying, "Hey, I need a magic user/archer/ninja/dork who has all the dialogue to Galaxy Quest memorized," this list of powers is meant to be there for you to take a look at. It's not mandatory; it just gives everybody a better reference when they're looking for people to help out with plots, and hey, might get your character roped into something fun!

Here's how we deal with updating this baby!


  • All of the previous posts have been compiled into a spreadsheet that you can always head over to check; it's linked on the FH community info page.

  • This post only needs to be filled out for new characters, or if you have a correction/update for your older ones. If your stuff is listed over on the spreadsheet and nothing's changed, there's no need to fill out that category again. (And my poor aging eyes will love you because it's one less cell to update on a seven-page spreadsheet.)

  • Anything that is

    a) a canon power or ability of your character, or
    b) a skill/ability developed during their time in the game

    and could be used in a plot in some way, please list below in the correct thread. This is for all character types - students, teachers, townies and alumni/expats - and covers everything, not just the wacky powers. We also appreciate yer fighting, research, weapons, support skills and ability to speak Tev'Meck.


  • The categories focus on "what can you do" instead of worrying about whether that's a magic or mutant or species-specific ability. So wacky powers are broken into spellcasting, psionic powers, and superhuman physical attributes, and non-wacky powers are divided into weapons, fighting, support, and miscellaneous (aka "It doesn't seem to fit in any of those groups, but dammit, you need to know that my character can do it!")




Thank you so much in advance for taking the time to do this!

[Wait for the OCD or NO CUPCAKES. OCD up, cupcakes for all!]
wwiii: (Wary)

Re: Superhuman Physical Attributes

[personal profile] wwiii 2011-09-26 09:32 pm (UTC)(link)
Warren's got himself a pair of large, feathered wings. And yes, he can fly with them, even decently well. He doesn't know exactly what his limits are, when it comes to how high or how fast he can fly, but he's got superhuman stamina and a fairly impressive upper-body strength to account for this ability to fly, plus hollow bones and lungs that are adapted to get oxygen into his blood even at extreme altitudes... He's essentially a large bird that looks good with no shirt on.

On top of that, he has superhuman healing abilities, which means that serious injuries heal themselves away in a matter of minutes-to-hours (it depends on how serious), and his blood can be used to heal other people who have a compatible blood type. He doesn't yet know the full extent of what he can heal, and canon itself is fairly vague. We'll go with "He can't raise the dead, but he could probably save your life if you were well on the way there."

And now, thanks to the BDE, Warren's got himself a set of razor-sharp, pretty fierce, black hooked claws on his hands. He's no good with them, he prefers to hide them rather than rake them across things, but they are there and fairly dangerous in their own right if he ever twigs on to what claws are there for.