http://thismaskiwear.livejournal.com/ (
thismaskiwear.livejournal.com) wrote in
fhplotterywheel2009-05-13 06:23 am
Entry tags:
Brainstorming Post!
Apologies, apologies, apologies! We've totally flaked on this for the past couple of months. I won't speak for
willbedone as far as inviting punishment, but you can make indignant noises in my direction for it if you like. *shameface*
Anyway, this is the monthly brainstorming post, and I hope this means you guys have a ton of stuff to throw into the mix today, so have at it, in the appropriate OCD thread! And they are up, so go go go!
Anyway, this is the monthly brainstorming post, and I hope this means you guys have a ton of stuff to throw into the mix today, so have at it, in the appropriate OCD thread! And they are up, so go go go!

Re: General Brainstorming
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We already did something where most people were essentially helpless to fix the problem with the plague plot. Some people really liked the plague plot. Some people didn't, especially those of us with characters who are unspeakably frustrated by helplessness. Playing Steve Rogers when he can't help fix something is not fun, let me tell you.
And I tend to agree with Alanna that natural disasters pretty much are no fun whatsoever.
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I'm not saying one or the other is right or wrong. I'm simply suggesting that we do something that might be fun for those who don't enjoy the fighty stuff.
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From what I had time to read of the zombie plot, that wasn't the case, but RL kept me from participating in that more.
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Heh. Try playing a woman who pretty much is her job and can't really work on the island. Soooooo much sympathy for you on this, Z.
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And yes, I know that's my choice for choosing hero-types.
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The way I see it, people get warning for BDEs and have the chance to take their character off island if they don't want to participate. And when their character comes back, they have to deal with the repercussions of whatever happened. I'm not sure how it would be different if what happens is an attack of killer termites or an earthquake.
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THAT SAID, I do kind of agree with you but for another reason. A volcano exploding (or whatever) is a huge, semipermanent-to-permanent change in the game. Thus far, we've avoided having plots in the game that last longer than a summer, and even the long ones were on a simmer most of the time. I don't know if I'd find the game as enjoyable if we did devote six months to being about a volcano and the aftermath; I think there are other settings to play with things like that, and Fandom High is the place for random clouds of glitter.
Re: General Brainstorming
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I'm not sure we'd have to. I think it would all depend on how it was planned. I think it could be done on the same level as the aliens blowing up the school a few years ago was.
Because I do agree with you that making the entire game focus on it for months on end would be boring. But I think a balance could be struck.
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I'm not sure how or why anyone got the idea that I was suggesting we destroy half the island because I certainly never said that.
Limiting/mitigating is vastly different than fighting off a bad guy, IMO.
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Lots of people talk about how the plague had lasting repercussions. I didn't feel like it did. People got sick, Bart died, research saved the day, everyone was solemn for a week, and then people went right back to acting like it never happened. Which means we're using serious events as cheap drama, and that bugs me.
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I think the plague did have long-term effects, though. Andrew was still dealing with Bart's death while he and Tony were dating and Tony came into the game almost a year after the plague. But that's the sort of thing that's up to individual players/characters.
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Also, we could do an earthquake or something like that, instead. The flood BDE was pretty cool because everyone was trying to figure out how to save the island and the buildings/each other before it was revealed that it was angry sea people causing all of the problems.
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It doesn't have to be mage storms in particular, but suppose we did some kind of magic/sci-fi unnatural disaster plot? Dealing with it could be similar to the way characters would deal with a real natural disaster but it'd be more of a metaphorical thing than a real-life correlation. Would something like that be easier to deal with?
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That does sound somewhat more feasible.