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rocksthescarf.livejournal.com) wrote in
fhplotterywheel2009-07-09 10:40 am
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Character Abilities Tally
It's that time again omg.
In an effort to keep things a little more organized for plottishness and so on, we're going to ask a quick favor of you all.
Could you please reply to each appropriate comment below, and let us know what kind of powers/abilities/etc your character possesses? This is for all characters - students/alumni, teachers and townies - and covers everything including especially good researching/support skills, magic, skill with weaponry, mutations and so on. This is mandatory for all characters, and we would appreciate it ASAP though there is no specific deadline.
Anything that is a canon power or ability of your character and could be used in a plot in some way, please list below in the correct thread. Temporary powers for specific plots do not need to be noted now.
Please be as thorough as possible, as this will help everyone out with plots and knowing who can fill what roles.
Thank you so much in advance for taking the time to do this!
**Wait for the OCD omg or Chuck will get Nate to go out with you and then dump you two episodes later** OCD UP!
1 In this instance, "canon" does refer to FH canon as well. If your character at this time has honed their fighting skills or anything like that, please do make sure to note that. For guidelines on characters picking up abilities, please see this post.
2 For those of you who had characters around the last couple years and just want to C&P what you put in the post then, here are some shiny links for you.
In an effort to keep things a little more organized for plottishness and so on, we're going to ask a quick favor of you all.
Could you please reply to each appropriate comment below, and let us know what kind of powers/abilities/etc your character possesses? This is for all characters - students/alumni, teachers and townies - and covers everything including especially good researching/support skills, magic, skill with weaponry, mutations and so on. This is mandatory for all characters, and we would appreciate it ASAP though there is no specific deadline.
Anything that is a canon power or ability of your character and could be used in a plot in some way, please list below in the correct thread. Temporary powers for specific plots do not need to be noted now.
Please be as thorough as possible, as this will help everyone out with plots and knowing who can fill what roles.
Thank you so much in advance for taking the time to do this!
1 In this instance, "canon" does refer to FH canon as well. If your character at this time has honed their fighting skills or anything like that, please do make sure to note that. For guidelines on characters picking up abilities, please see this post.
2 For those of you who had characters around the last couple years and just want to C&P what you put in the post then, here are some shiny links for you.
Magic abilities
Please reply with a detailed explanation of how your ability/ies works.
Re: Magic abilities
This (http://wizards-of-waverly-place.wikia.com/wiki/Spells) is a list of the spells that have been performed in canon. I have a feeling it well get longer as episodes air.
Re: Magic abilities
In Charmedverse, his witch side gives him the ability to cast (badly rhymed) spells, make potions, scry for someone/something and he has Telekinesis.
The whitelighter side gives him the ability to orb (teleport in a shower of blueish-white lights) and he theoretically has the ability to heal, though it has not manifested itself to the strength of Wyatt's. He also can "hear" his charges, at this point one Ms. Savannah Levine, and sense when they are in trouble.
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Tara has a great deal of potential, but right now what she will mostly use it for is telekinesis, charms (finding lost objects, for example) and glamours. Anything heavier than that -- conjuring -- will freak her out unless there's a really good reason to use it.
She also sees auras. Canon's vague like a vague thing about what this means; I would say she can tell general state of mind (OOCly, what's in narration) and if someone is possessed or has something else obviously wrong, but not general supernatural status.
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Rikku also learned a low level White Magic/Healing spell, Esuna, from Lulu -- this can remove status effects (Poison, Silence, Petrification).
Rikku doesn't need any preparation time or items to cast these spells, but she would wear herself out if she tried to cast, say, ten times in a row, and would need rest before she was able to do more magic.
In her canon, anyone can learn magic, so she could teach someone else these spells if their background allowed for it.
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Okay, so Karla has Craft. She wears the Sapphire, which means she's pretty powerful, as that's the fifth strongest Jewel (out of thirteen). If she goes through the Offering while at school, she'll come away with the Ebon-Gray, which is the second strongest. The magic she creates will be very powerful and she'll be able to create a lot of magic before running out of energy.
Basic Craft abilities are listed here
In addition to all that stuff, she belongs to three castes: Healer, Black Widow, and Queen. Caste-abilities are listed here
Basically, she's really strong and really versatile.
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Reno likes to keep his Materia simple. When he's holding his weapon- and only when he's holding his weapon, he can do one of three things. He can electrocute a person using lightning-based attacks, he can trap a person in a miniature transparent pyramid that can only be broken from the outside, or he can toss fireball-like objects.
Theoretically, his Materia can be swapped out for other attacks and such, but he'd have to find it on the black market. It isn't that he doesn't have access to the stuff, it's that he doesn't have immediate access to the stuff. These days, magic is pretty frowned upon, in his neck of the woods.
Also, there are objects from his world that have other effects on people. Potions that heal injuries, remedies, which solve problems like being poisoned or turned into a frog, shrivels, which shrink people, impalers, which will turn you into a frog- Reno's world is a wealth of status ailments and the like. Reno usually has a few potions and remedies on hand, just in-case, but he isn't likely to have much of the other stuff handy. Again with the fact that he has access to it, but it takes time to get his grubby paws on the stuff.
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The difference is, Materia is so, soooo much easier for Zack to get his hands on. He'll find it killing monsters, he'll order it online. It's everywhere.
He's a little less skilled with magic at this point in canon than he will be far later on, though, so his spells at present are limited to Fire, Blizzard, and Cure- A fireball spell, an ice spell, and a healing spell respectively.
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She doesn't advertise her abilities much, though.
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She does have the ability to control insects, snakes, rats, etc. the limits of her ability to control other creatures isn't set out, but it's probably a pretty wide ranging ability.
Her right arm... well, that can be turned into pretty much anything - animate or inanimate. In the book she once turned it into a copy of a weird totem pole with vicious heads biting at each other till they drew blood. And of course, as the living blade - which looks like a bar of light - she can cut through the barriers to worlds and kill any demon of any size or level.
Re: Magic abilities
Elena has different materia than Reno, and it's on her armor, and not her weapon. Her armor has materia that lets her cast Blizzard (ice spell -- more powerful than the one I mentioned for Rikku), Confuse (confuses enemy into attacking one another and helping you), Silence (makes enemy unable to cast magic), Sleep (puts enemy to sleep), and Cura (mid-level healing spell). The armor also gives her immunity to ice spells.
Without that armor, Elena couldn't cast any of those, and anyone else who borrows her armor could use it to cast those spells -- magic is not user-dependent.
Like Reno, Elena has access to more materia, but it's rare these days.
With or without materia, if Elena takes enough damage, she can cast a wall of fire called Flame Light, once, and then she'll have to take that much damage again in order to cast again. That's her only inherent magical ability.
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Weaponry
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(Anonymous) - 2009-07-09 22:15 (UTC) - ExpandRe: Weaponry
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Fighting Abilities
Please reply with a detailed explanation of what abilities in this range your character is possesses, and their skill level/s.
Re: Fighting Abilities
Warning: Fight with Chuck Bass may end in sex.
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Mutations
Please reply with a detailed explanation of what abilities your character is possesses, and their skill level/s.
Re: Mutations
A very detailed description of her ability can be found here (http://heroeswiki.com/Rapid_cell_regeneration).
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Inherent Abilities
Please reply with a detailed explanation of what abilities your character is possesses, and their skill and damage level/s.
Re: Inherent Abilities
And he dazzles.
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Support Skills
Additionally, this is the place to reply with medical experience if your character has any.
Please reply with a detailed explanation of what abilities your character is possesses, and their skill level/s.
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Psychics
Please comment here with your character's abilities and how strong said abilities are.
This icon is relevant because of the keyword.
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Miscellaneous
Please reply with a detailed explanation of what abilities your character possesses, and their skill levels. This is kind of a catch-all for anything that could really be useful to anyone in a plot.
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Questions/Comments
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Naked Icons
But he does have some pretty dirty ones.
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