Steampunk Weekend!
Tuesday, July 24th, 2018 11:11 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Remember Soap Opera Weekend? Remember Noir Weekend? Well, pull out your parasols, crimp your cravats and grease up your gears, because on the weekend of August 4/5th, and with thanks to Zed for the kick in the butt to make this happen, the island will be gearing itself up for its very first Steampunk Weekend!
Just like all themed AU weekend events in the past, if you opt in to having your character change, you'll find yourself playing with those steampunk tropes that make the genre so appealing. Everything electrical on the island will be replaced by clockwork, steam-powered, or geothermal alternatives, and the aesthetic will pull a major switch from Fandom's 'come as you were' aesthetic to Victorian and Edwardian sensibilities with a clockwork twist; everything from full flouncy dresses and dapper tailcoats and cravats to jodhpurs and jungle-explorer chic. Streetlamps will become gaslamps, the seaport will become the location of one of series of metal towers around the island where enterprising captains can dock their airships. If you're uncertain about what tropes to lean into for this event, consider the works of Jules Verne and H.G. Wells. There's a pretty impressive list of examples of steampunk in popular culture over here, as well as a good write-up on what makes the genre in the first place, and for further ideas of what to do with your characters or the surroundings they live within, consider poking at the tabs of the steampunk index here!
As with all other crazy themed weekends, the clockwork sky is basically the limit. Embrace your character's darker inclinations toward mad science and experiment with power and chemicals to create a man... or a monster. Attack your neighbours from above as fearsome sky pirates sailing aboard grand airships. Catch a mechanical, spider-legged rickshaw across town in order to attend a ball thrown by the island's social elite, only to run afoul of a raging automaton. What becomes of our fair island will be largely up to whatever steampunky shenanigans you want to bring to the table, and if you want to have your character lean into cattle punk or gaslamp fantasy, could anybody possibly complain? No matter where you take this, as always, don't worry; everything that happens on the weekend will revert back to normal again on Monday morning!
It'll be structured very much the same way Soap Opera Weekend is, with OCD neatly tucked into this very post for you to all noodle about your characters' backstories, and what's going to change about the island you all know and love.
Brainstorming and question threads are all posted within for your convenience!
Just like all themed AU weekend events in the past, if you opt in to having your character change, you'll find yourself playing with those steampunk tropes that make the genre so appealing. Everything electrical on the island will be replaced by clockwork, steam-powered, or geothermal alternatives, and the aesthetic will pull a major switch from Fandom's 'come as you were' aesthetic to Victorian and Edwardian sensibilities with a clockwork twist; everything from full flouncy dresses and dapper tailcoats and cravats to jodhpurs and jungle-explorer chic. Streetlamps will become gaslamps, the seaport will become the location of one of series of metal towers around the island where enterprising captains can dock their airships. If you're uncertain about what tropes to lean into for this event, consider the works of Jules Verne and H.G. Wells. There's a pretty impressive list of examples of steampunk in popular culture over here, as well as a good write-up on what makes the genre in the first place, and for further ideas of what to do with your characters or the surroundings they live within, consider poking at the tabs of the steampunk index here!
As with all other crazy themed weekends, the clockwork sky is basically the limit. Embrace your character's darker inclinations toward mad science and experiment with power and chemicals to create a man... or a monster. Attack your neighbours from above as fearsome sky pirates sailing aboard grand airships. Catch a mechanical, spider-legged rickshaw across town in order to attend a ball thrown by the island's social elite, only to run afoul of a raging automaton. What becomes of our fair island will be largely up to whatever steampunky shenanigans you want to bring to the table, and if you want to have your character lean into cattle punk or gaslamp fantasy, could anybody possibly complain? No matter where you take this, as always, don't worry; everything that happens on the weekend will revert back to normal again on Monday morning!
It'll be structured very much the same way Soap Opera Weekend is, with OCD neatly tucked into this very post for you to all noodle about your characters' backstories, and what's going to change about the island you all know and love.
Brainstorming and question threads are all posted within for your convenience!